Thursday, 30 June 2016

Site Specific

Risk Assessment - 

Hazard
Involved
Likelihood
Severity
Control Measures in place
Trips and falls
Cast: 12
Audience: 15+
Even
Mild
Audience will be given a briefing before the performance by staff and a teacher, cast will also mention it throughout. The cast will rehearse and be familiar with tunnels as well as having a safety talk.
Accidents on stairs
Cast: 12
Audience: 15+
Likely
Medium
Audience will be given a briefing before the performance by staff, cast will also mention the steep stairs before going up them.
Items falling from a height
Cast: 12
Audience: 15+
Unlikely
Medium
No items up high, not attaching anything into the falls that could fall.
Fire
Cast: 12
Audience: 15+
Unlikely
Severe
No open flames used during the performance.
Light sensitive reaction (epileptic seizure)
Cast: 12
Audience: 15+
Possible
Medium
Strobe lighting only used at one point in the play and kept down to 10 seconds.
Health problems (cast scaring audience)
Cast: 12
Audience: 15+
Unlikely
Medium-severe
None of the cast are jumping out from inside the tunnels; there will be no hiding of the cast.

Wednesday, 29 June 2016

Site Specific

Over the past couple of lessons we have been finishing off scenes and rehearsing scripted scenes, just generally working on our performance.

We worked on the two movement pieces we have created, the schizophrenic scene and the one including all of the mental patients (seven devils). We have really just been going over the movements, making sure everyone knows what they are doing so that everyone is in time and it looks effective.

Wednesday, 22 June 2016

Site Specific

Movement pieces-

Schizophrenic - In this scene we basically all act as the voices in Carl's head, so we all surround him then break off into a line where we repeat a movement sequence referring to the control and frustration inside his head. Then we pass Carl along the line making him adopt our personality with simple movement that we make him do in a puppeteer way, then we all spread out and again start a repetitive simple movement that we all follow from Carl that is all to do with his head. After this has built up Carl looks around and is overwhelmed by everything in his head and screams which is a common occurrence for his character. 



Electric chair - this scene was primarily dialogue but we decided to add some simple movement to make it more interesting. It involves four of us imitating the movements of either Kyle or the doctors and references to his not being able or wanting to speak.



Seven Devils - this is the movement piece that we started devising when we initally had the mental patient idea. All of us are sitting around the room on chairs, when the singing on the track starts we come to life and have 8 jagged movements reaching out to the audience. We then do some simple movement like turning and banging our chairs in unison, then we move around onto different chairs. For inspiration for part of the movement I watched some music videos which featured some contemporary steps which is where I got the idea for the reaching section which we repeated. Here is the video of seven devils.


Tuesday, 14 June 2016

Site Specific

Today we set the final order for our scenes and worked out what we were going to do where in the tunnels. We created a kind of flow chart of what we are going to do which was quite difficult at the start cause we were not sure how much space there was at each point but as group we worked out what we thought would work best at each point as we worked our way through the tunnels.

We worked a bit more on the story line, making sure to tie the psychiatrist in. Our piece is going to be set in the 1960's and we know that a nearby hospital would have been All Saints hospital in Chatham, so he is going to be visiting us to complete some research for his PHD.

Again we worked on developing the doctor idea and decided that we would have them at the end revealing somehow that they were all in fact mental patients and they were just role playing. To bring it all together we are going to have hints throughout the piece about how the doctor and nurse are not real and are in fact as dangerous as the patients themselves. Here is a pictures of the running order and plan we have created.


Monday, 6 June 2016

Site Specific

Character development :

My character is quite a messed up person. You would think she is quite innocent and simple because of the way she speaks and her childish mannerisms but the reason she is stuck at her age is because she killed both of her parents at the age of 6. I think she has some kind of psychiatric trauma but also wants to stay a child by choice, she has been acting like one for so long it is what comes naturally to her.

She always carries her teddy bear around, which is naturally blood red and wearing a night dress similar to hers to add to her creepiness. This is the teddy she was playing with on the night she killed her parents. Being childlike she is very simple and only wants to play a game, which ties in with the underlying theme throughout the piece, are the doctors real or not?